Tag: Kriegs

Results

  • Majestic Beagle

    The _Majestic Beagle_ is a Fitzroy-class "twin-hulled" survey lander owned by [[:harcourt|Lady Ann Elizabeth Harcourt]], and operated by her retinue. The twin-hulled moniker describes the unique asymmetric configuration of the vessel, which includes a …

  • Annulus Unifex

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/RodinCoil.png! The Annulus Unifex is a powerful artifact, acquired at some point by [[:techmarine-tellexus | Techmarine Tellexus]] who brought to [[Perditus Causus | Perditus Causus]] …

  • Eventide

    The Eventide is a 2.1 km long, Scipii owned Carrack-class cargo transport with limited combat modifications. It is under the commanded of [[:captain-marseus]], of the Familias Scipii. Noteworthy amongst its crew is the first officer Lieutenant-Adjutant …

  • ANN-battle-of-the-moraine

    +*Demonic Incursion on Nyx Infernus*+

  • save_the_stations.tar.gz

    p=. _The following is translated from Techno-Lingua, through the mystical incantation "tar -xOz save_the_stations.tar.gz"_ !(media-item-align-right)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/IllistradEmail.png!

    Ticket #0048A3F-349DDE-349AA1.0 -- Resolved and Closed

    Re: "Issue No. 0048A3F-349DDE-349AA1.0":https://fate40k.obsidianportal.com/adventure-log/save-the-stationstargz p=. !(media-item-align-right)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/tech-secretarian-email.jpg! %{color:blue}< …

  • Double Agent

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/WaylonBanner.png! Feth! Flaming Throne! Warp consume it all! What a fething situation I've landed in this time. A right big pile pile of sherk. All I had intended was to lay low for a …

  • log131125.tar.gz

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/IllistradBanner_S2.jpg! I have been issued new vestments along with my new title. Custom-tailored in proper Martian red, marking rank by an "ancient symbol":http://en.wikipedia.org/wiki/ …

  • Bad Decisions

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/WaylonBanner_S2.jpg~original! We outpaced the sandstorm to arrive at the [[Peratum Temple | Pyramid-esque temple]] ahead of Aedessa and her retinue. Clear signs of a struggle loomed …

  • Setting Creation

    [[Subsector Generation]] completed. Welcome to "Subsector Augustana":http://www.obsidianportal.com/campaign/fate40k/wikis/main-page

  • Relay to Nyx Infernus

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/AdventureLogBanner.png! Initial adventure of [[:ramirez-illistrad | Ramirez Illistrad]]. Called to Nyx Infernus to bless construction of a new communications relay, inspiration struck …

  • Escape from Vallis Augustana

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/AdventureLogBanner.png! Initial adventure of [[:waylon-quintillus-celeritas | Waylon Quintillus Celeritas]]. House Lorasia pulled strings to get me out of the military in return for a …

  • Last Straw on Orbus Istia

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/AdventureLogBanner.png! Initial adventure of [[:sisigmund-von-schwaben | Sisigmund von Schwaben]] After the Sergeant was ordered to shell an entire Istian city for sheltering rebels, …

  • From the log of Waylon Quin

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/WaylonBanner.png! Date: 314.999.M41 I landed on Nyx --- this fething, throne-forsaken, dump-of-a-planet --- in the early hours of morning. Who's brilliant idea was it to colonize …

  • Personal Log of Tiberius Numicius

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/TiberiusBanner.png! Waylon had that thousand yard stare back in the truck. I’d seen it a thousand times on Cadia. It was the look of a man who’s seen something he can’t explain. Something …

  • log130801-tar-gz

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/IllistradBanner.png! [[:tech-priest-thalossian | Thalossian]]'s work is impressive. There is no evidence of the phantom images [[:sisigmund-von-schwaben | Sisigmund]] and [[:waylon- …

  • A Spark

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/TiberiusBanner.png! Ignoring the commotion behind me (pretty sure Whaylon's voice jumped an octave when he saw that suit.), I strolled down the him toward the ramshackle barriers. A …

  • Warped Point of View

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Season1FinaleBanner.png! So, this [[N-3-granite-shore-firefight | Hero of Granite Shore]] and his crazy friend have some skill to back up their plans. They've finally pushed the quiet …

  • N-3-battle-of-the-moraine

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Broadcastsantified.png!
  • moraine-despatch

    Marine Log 350.999.M41

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/TrustNoSoulBanner.jpg! [[:barachiel | Barachiel]] and [[:ramiel | I]] have been stationed on [[Perditus Causus]] for near 8 months now. Covert recon attempts have recently revealed …

  • To Acolyte Leylios

    From the personal log of Tiberius Numinicus

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/TiberiusBannerS2.jpg! I'm no longer sure what to believe about this world, only that I must do everything in my power to ensure that it doesn't end a screaming, rending, terror of a …

  • log140119.tar.gz

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/IllistradBanner_S2.jpg! The sheer lack of professional dignity on this planet astounds and disgusts me. [[:aedessa-jorens | Aedessa]]'s insistence on setting aflame objects for the …

  • Home Page

    p=. "Featured Campaign, December 2013!":http://blog.obsidianportal.com/fate-warhammer-40k-december13-cotm/ p=. !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Title_Main_top.png!:http://www.obsidianportal.com/campaign/fate40k …

  • Main Page

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/SectionBanner-40kSetting.jpg~original! h2. Warhammer Aspects: *"Venerate the Ancient Machine"* - Ancient machines, particularly those from the Dark Age of Technology, are vastly …

  • Skill List

    p=. !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Separator-Inquisition.png! h2. Combat Related Skills h3. Assault (as _Fight_ !http://i.imgur.com/MINY9VR.png!) Assault covers your proficiency in close quarters combat, with …

  • Cybernetics

    p=. !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Separator-AdMech.png! h2. Basic Cybernetics Take stunt to get +1 or +2 skill bonus for specific actions, to gain certain abilities (low light vision, etc), or to have built-in …

  • Psychic Powers

    We borrow the basics of the magic system from Dresden Files. Psychic use is governed primarily by two skills: _Psy_ and _Resolve_. _Psy_ = raw ability of psychic power _Resolve_ = ability to safely control said power _Lore_ = ability to interprete …

  • Acts of Faith

    Faithful devotees of the Adeptus Ministorum, or the Adeptus Sororitas in particular, can perform miraculous acts of faith. *Requirements*: Adopt a faithful Aspect representing your character's devotion to the Emperor. Take the _Conviction_ skill. …

  • Weapons

    h3. Weapon Wargear Lists [[Melee Weapons]] [[Range Weapons]] p=. !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Separator-Guard.png! *Lethality*: All weapons without the _Nonlethal_ trait are lethal weapons, and targets Taken …

  • Armors

    Armors conveys protection to its wearer in two ways: they may provide additional physical stress boxes and/or damage reduction. In the former case, additional stress boxes are added, typically as the third and possibly the fourth boxes of the physical …

  • Equipment Stunts

    Equipment stunts is a way to construct pieces of equipment with special abilities: 1. Select a number of stunts that are "keyed" to this item. You may use these stunts as if they were your own whenever you utilize the item. 2. The refresh cost of …

  • Stress Tracks

    table{border:1px solid black}. {background:#aaa;color:#fff}. |Stress Track | Key Skill | Stress Recovery | {background:#ddd}. |Physical Track | Endurance |/3. Cleared at end of scene | {background:#fff}. |Mental Track | Resolve | {background:#ddd}. | …

  • Supplemental Action

    Characters may take one supplemental action in addition to the standard action they get each turn. This imposes a - 1 penalty to any roll associated with the standard action. The supplemental action is typically a non-rolling action -- for example: …

  • Conflict

    *This page is deprecated. This is version 1.0 of the Firefight system, and is no longer in use.* The following are changes made to the standard conflict rules in Fate Core. p=. !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/ …

  • Spending Fate Points

    Spend a Fate Point to... * invoke an Aspect for +2 to roll, or reroll all dice (as limited by scope) * +1 to roll (no Aspect needed) * power a stunt requiring a Fate Point * declare a minor fact to be true when it relates to one of your Aspects (ex: …

  • Planetary Classification Tables

    h2. Subsector Generation p=. !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Separator-AdMech.png! h3. *Environment* table{width:700px;border:1px solid black}. {background:#ddd}. |4 | Haven | Relic of Terraforming, Maiden …

  • Subsector Generation

    h3. Generation Guideline 1. Each player and GM rolls (or selects traits) up 1-2 systems using the [[Planetary Classification Tables]]. 2. Designate a system or two as the *primary stage* for the campaign. 3. A subsector full of strife: For each …

  • Vallis Augustana

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/VallisAugustanaBanner.png! ENV: Green (1) DEV: Urbanized (2) INT: Peerless Loyalty (2) Special Facility: Sector Communications Array allowing communications with other systems in the …

  • Orbus Istria

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/OrbusIstriaBanner.png! ENV: Garden world (2) with ionized fallout DEV: Feudal world (-2) INT: Rebel elements suppressed, barely (0) Aspects: *"Let me check in the back..."* - …

  • Perditus Causus

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/PerditusCaususBanner.png! ENV: Haven (4) DEV: Tech Mystery (4) - ancient ruins visible from space, likely maintaining the world's climate INT: Xenos World (-3) - covered with Orks …

  • Malus Terra

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/MalusTerraBanner.png! ENV: Exotic flora and fauna (??) DEV: None identified (??) INT: Manifestation of the Warp (-4) Aspects: *Focus is reality* *Gaze into the warp* Unique …

  • Gyokus Prime

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/GyokusPrimeBanner.png! ENV: Green (1) DEV: Forge World level tech (2) INT: Independent from Imperial authority (-1) Aspects: *Appeal to reason...* *Every tool a masterpiece* …

  • Nyx Infernus

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/NyxInfernusBanner.png! ENV: Hostile (-3) : tidal locked planet DEV: Hive World (2) INT: Sectarian with hidden heretical elements (0) Aspects: *"The hive is your family. Leave it …

  • Weapon Stunts

    p=. !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Separator-Guard.png! h3. Dual Wield Stunts Stunt: *Two-Fisted Shooter* When wielding two range weapons, you may fire both of them at your target. Pick your primary weapon and …

  • Melee Combat

    p=. !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Separator-SpaceMarine.png! h3. Locked in Melee _Locked in Melee_ is a state that two or more combatants can enter. It representing a furious struggle in close quarters combat. …

  • Starting Wargear

    Your starting equipment depends on your _Resource_ rating. You gain one piece of wargear at your _Resources +1_, _Resources +0_, _Resources -1_, and _Resources -2_. You may assume most items at _Resources -2_ or lower are generally available to your …

  • Vehicle Combat

    Vehicles can participate in armed combat as its own entity. Rather than having its own actions an skills, however, a vehicle relies on the performance of its crew. To interact with the combat outside of the vehicle, it has a number of stations that may …

  • Weapons (old)

    *Lethality*: All weapons without the _Nonlethal_ trait are lethal weapons, and targets Taken Out by these attacks are killed (though may be allowed a dramatic soliloquy prior to expiration). You may make a nonlethal attack with a melee weapon; typically, …

  • Augustana News Network

    p=. *"News. Now. Anywhere."* !(media-item-align-right)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/ANNLogosmall.png! The Augustana News Network is the official news network of …

  • Nyxian Nightly News

    p=. _"All night. All Nyx. All the time."_ !(media-item-align-right)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/N3Logosmall.png! Nyxian Nightly News is a small news …

  • Space Marine

    p=. !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Separator-SpaceMarine.png! A space marine gains the following stunts for free: Astartes Stunt: *Astartes Conditioning* _A space marine's genetically enhanced nature gives him …

  • Squad Rules

    A squad is a group of individuals working together toward a common goal, typically under some sort of leadership or otherwise united in a common cause. A squad may be an unorganized mob driven to a frenzied cause, or it may be a formation of guardsmen or …

  • Fire Arcs

    Certain weapons and abilities can only affect targets within a *fire arc*. A fire arc begins from a designated border of a zone of origin. A target is *covered* by a fire arc if one of the shortest paths between the target and the zone of origin crosses …

  • Advantages in Combat

    Using the "Create an Advantage" action in combat works as specified in Fate Core, with your roll being opposed by defense roll (at full value regardless of the action type taken by the target). If an Aspect is created to affect multiple targets, the …

  • Communications Relay Array 36

    *Location*: [[Nyx Infernus]] !(media-item-align-right)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/NIIcon.jpg! This communications array was a project sponsored by [[Vallis Augustana|House Lorasia]], and directed by [[:messenger- …

  • Sigma-1

    *Location*: [[Nyx Infernus]] !(media-item-align-right)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/NIIconDuskcast.jpg! The Sigma-1 sensor station was established hundreds, of years ago. Located at Granite Shores, it was original …

  • Threat - Monsters of the Night

    h3. Monsters of Nyx; Cultists of Infernus (Resolved?) !(media-item-align-right)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/NIIcon.jpg!The citizens of Nyx Infernus have a legend that monsters stalk the frigid wasteland in the …

  • Theme - Frustratus Mechanicus

    Technology and knowledge lies just out of reach within this sector, both in the form of Perditus Causus and Gyokus Prime. Both have proved resilient against past attempts to uncover their secrets.

  • Threat - Civil Waaagh

    * An Ork Mekboy is gaining leadership of a sizable Waaagh!, which is sweeping the planet and eliminating opposition. The intellect of the Mekboy threatens a possible ork excursion off-planet. * Opposed by Waaagh! led by Warboss Ludd

  • 40k Quotes

    "I believe radicalism is inevitable. We all become radicals eventually as we appreciate that we must know our enemy in order to defeat him. The real dangers come from extreme puritans. Puritanism is fueled by ignorance, and ignorance is the greatest …

  • Theme - (Inquisition) We dare not stray

    !(media-item-align-right)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/InqIconII.jpg! The presence of warp-spawn demons on Nyx Infernus forces the Ordo Malleus to consider the situation much more seriously. No effort will be spared to …

  • Theme - Warp Seeping In

    !(media-item-align-right)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/NIIcon.jpg! The Ruinous Powers have turned their attention on Nyx Infernus. Chaos manifests itself in ways subtle and malefic, horrors may lurk behind every shadow.

  • Threat - (Lorasian Cohort) A restless army finds its own foes

    !(media-item-align-right)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/IGIconAug.jpg! House Lorasia's "Expeditionary Cohort":http://www.obsidianportal.com/campaigns/fate40k/characters?tag=House+Lorasia is on its way to Nyx Infernus, …

  • Dark Angels

    p=. *I Legion*
    _Knightly Order Shrouded in Secrecy and Ritual_ !{width:100px}(media-item-align-left)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Space%20Marines/DarkAngelBadge.jpg!The Dark Angels are a secretive chapter whose …

  • Raven Guard

    p=. *XIX Legion*
    _Masters of Stealth, Infiltration, and Sabotage_ !{width:100px}(media-item-align-left)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Space%20Marines/RavenGuardBadge.jpg! The Raven Guards are a small chapter of …

  • Iron Hands

    p=. *X Legion*
    _Flesh is weak. Iron endures._ !{width:100px}(media-item-align-left)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Space%20Marines/IronHandsBadge.jpg! Decimated by the Horus Heresy, the Iron Hands retreated to …

  • Imperial Fists

    p=. *VII Legion*
    _Siege and Fortification Specialists_ !{width:100px}(media-item-align-left)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Space%20Marines/ImperialFistsBadge.jpg! The Imperial Fists are one of the most loyal …

  • General Stunts

    h3. Creating Your Stunts Stunts generally fall in a number of categories. Use the following categories as a guideline when creating your own stunts: * + 1 bonus to a skill for one specific application * + 2 bonus to a skill for one very specific …

  • Ultramarines

    p=. *XIII Legion*
    _"The Codex Astartes guides us to victory."_ !{width:100px}(media-item-align-left)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Space%20Marines/UltramarineBadge.jpg! After the Horus Heresy, the Ultramine …

  • Astartes Armory

    The following contains a list of special equipment only available to space marine warriors: h4. Jump Pack Cost: 4 The Jump Pack is a backpack attachment for space marine power armors that sends them hurling into the midst of enemy formations where …

  • Melee Weapons

    p=. !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Separator-Guard.png! table{width:700px;border:1px solid black}. {background:#666666;color:#ffffff}. | Weapon |Damage |Penetration |Cost |Aspects and Traits| {background:#ddd}. | …

  • Range Weapons

    p=. !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Separator-Guard.png! Weapon Types: table{width:700px;border:1px solid black}. {background:#666666;color:#ffffff}. |Weapon |Damage |Penetration |Ammo |Range |Cost |Aspects and …

  • Orks

    _"Orkses is never defeated in battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"_ !(media-item-align-right){width:400px}http://i1182.photobucket.com/ …

  • Ork Boyz

    p=. !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Separator-SpaceMarine.png! h2. Slugga Boyz *"Go 'n get 'ems!"* - Slugga boyz are 'spechal good at runnin' at dem pink 'ummies. 4: Choppin' 3: Runnin' 2: Tuff' 1: Survivin' …

  • Ork Vehicles

    p=. !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Separator-SpaceMarine.png! h2. Bika Boyz *"FASTA! LOUDA!"* - Deys good at goin' fast, and goin' loud! Make other orks fight 'arder. 5: Waaagh! Ridin' (Machinery and Tech for …

  • Running Games for Space Marines

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Separator-SpaceMarine.png! h2. Design Philosophy Rather than simply scaling up the skill cap for space marines, I have opted to distinguish space marines from human PCs by allowing …

  • Threat - (Scipii Fleet) Rusty buckets to bail out the Warp

    !(media-item-align-right)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/NavyIconScipii.jpg! The "Scipii Fleet":http://www.obsidianportal.com/campaigns/fate40k/characters?tag=Familias+Scipii en route to Nyx Infernus is an old and …

  • Peratum Temple

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/PeratumTempleBanner.jpg! *Location*: [[Nyx Infernus]] !(media-item-align-right)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/NIIcon.jpg! The Peratum Temple is …

  • Milo's

    Milo's is a dreamspirit bar under the maglev tracks, and [[:sisigmund-von-schwaben | Sisigmund von Schwaben]]'s favorite haunt. It's a dark and seedy looking rundown bar that some of the disheveled patrons practically live out of.

  • Nyx Infernus Map

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/MapNyxInfernus.jpg~original!:http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/MapNyxInfernus.jpg~original p>. *Click to enlarge.*

  • Chronicles

    *Setting:* !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/SubsectorAugustanaBanner.png!:https://fate40k.obsidianportal.com/wikis/subsector-augustana !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Separator- …

  • Circus Mechanicus

    !(media-item-align-right)http://i1182.photobucket.com/albums/x448/andanteinblue/AdMechCircusIcon.jpg! The Circus Mechanicus is an oblong building housing the great "chariot":https://fate40k.obsidianportal.com/items/centaur-half-track races of [[Vallis …

  • Nova Roma

    Nova Roma is the capitol of [[Vallis Augustana]], and both the seat of the subsector administration, and the home of the Planetary Senate. Nova Rome is actually comprised of 7 spire hubs: *Palatine Hill* is the commercial heartland of Nova Roma, …

  • Rubicon Station

    !(media-item-align-right){width:200px}http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Vallis_Augustana_Crest.png! The Rubicon Station is venerable station in orbit around [[Vallis Augustana]], constructed several millennia ago and …

  • Starships

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/damaris-by-phoenix-top.jpg! Starships are the lifeblood of the Imperium, diving through the terrifying realm of the Warp to ferry vital supplies, luxury products and vast war materiel …

  • Zealous Stunts

    Stunt: *Armor of Contempt* Use _Conviction_ when defending against attacks to your Corruption track, or otherwise defending your grounds against corrupting forces on basis of your faith and convictions. _Notes_: Normally, _Conviction_ can never be used …

  • Starship Combat

    In starship combat, each starship is treated as its own character, using its System Ratings as skills. Unless otherwise specified, all System Rating rolls are enhanced by the associated skills of its staff.


  • Starship Weapons

    h2. *Mars-Pattern Macrocannon Battery* Macrocannon weapons are the largest autocannon in use within the Imperium, firing shells the size of small vehicles at immense speeds at enemy warships. The hail of projectiles is virtually impossible to avoid, …

  • Firing Starship Weapons

    h1. Fire Arcs A starship's orientation on the tactical chart determines what weapons can be brought to bear on which targets. At any time, a ship's heading is directed toward one end of the chart. Zones closer to that end of the chart is *ahead* of …

  • Starship Components

    Component: *Reinforced Hull Plating* Adds +1 _Armor_. Can only be taken once. Component: *Artillery Numerical Engine* Adds +1 _Fire Control_ to one weapon. A new weapon may be picked during the Command Phase.

  • Ramming and Boarding

    h1. Ramming Starships hurl through the void at incredible speeds, and there are few things that make for a deadlier weapon than the sheer mass of an accelerating warship. Ramming is a frequently used tactic in the Imperium, particularly amongst more …

  • Weapon Types and Philosophy

    Weapon philosophy: Las-weapons: Base line, basic weapons Hellguns: Increased penetration from Las-Weapons Bolter: More raw damage than Las weapons Plasma: Good vs power armor, moderate penetration Melta: Good vs vehicles, short range Flamers: …

  • Subsector Augustana

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/SubsectorAugustanaBanner.png! p=. *[[Chronicles | =Our Nyx Infernus Chronicles=]]* h2. Systems *[[Nyx Infernus]]* - Tidal locked hive world (*[[Nyx Infernus Map|MAP]]*) [[Vallis …

  • Firefight

    Firefights are intense physical conflicts involving a wide variety of lethal weaponry, from basic lasguns, to chainswords, to multimeltas. These are based on the conflict rules from Fate Core, with inspiration from the combat system of "Steam, Steel and …

  • Ship Roles

    !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/call-this-a-land.jpg~original! Starships are colossal fortress-cities that journey between the stars. It is piloted, staffed and maintained by thousands of crew, from the lowliest …

  • Elite Crew Stunt

    A void-ship sails between the stars on the endless toil of thousands of souls. The fate of these thousands are guided by the light of only an illuminated few. But these leaders are not without help. As the Lord-Captain has a retinue of trusted advisers …

  • Milestones

    h2. Minor Milestone Minor milestones occur at the end of each session, and typically represent minor breaks in the narrative. Character gain the opportunity to rest and recharge, and players may make minor changes to their abilities. * Minor …

  • Ogryns

    Ogryns are a subspecies of humans ("abhumans") who have physiology adapted to high gravity worlds. They trade off any semblance of finesse and agility for high bone density and muscle mass. Ogryns are also thought of as simple and uncultured, though …

  • Exerting Stress Tracks

    _"I'm Givin' Her All She's Got, Capt'n!" -- Enginseer Prime Scottius Mont Gammarius_ While stress tracks are often used to model incidental damage that accumulates over time, it is sometimes possible for a character to push themselves to greater …

  • Enhancing and Limiting Skills

    _"She cannae take anymore cap'n. She's gonna blow." -- Enginseer Prime Scottius Mont Gammarius_ Characters influence the world around them through the use of their skills. However, sometimes, they are limited by what they have to work with, be it …

  • Strikethrough Damage

    When stress damage is taken on a stress track, you simply cross off one stress box of the corresponding amount (or higher), leaving the lower value stress box unaffected. When *strikethrough damage* is inflicted, all lower value stress boxes are _also_ …

  • Range Weapons v11

    p=. !http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/Separator-Guard.png! Weapon Types: table{width:600px;border:1px solid black}. {background:#666666;color:#ffffff}. |Weapon |Damage |Penetration |Ammo |Range |Cost |Aspects and …

  • Weapon Complications

    Weapon complications occur when a range weapon is fired (through an attack or a weapon maneuver), and a roll of -3 or -4 occurs on the dice (regardless of the attacker's skill). Alternatively, a defender who succeeds with style against a range attack or …

  • Lightcraft Assault

    Lightcrafts are a general term describing smaller void vessels launched from a larger capitol ship. These light agile vessels are typically no longer than 50m in length and their low mass allows them to execute dangerous attacks against unprepared …

  • Corruption

    At any time in place, a player may choose to take on accumulated corruption as a permanent fixture of their character. Doing so is called *burning corruption* and immediately clears a Corruption Consequence by transferring it to one of the Aspects on the …

  • Voidship Creation

    This is an adaptation of the City Creation rules for creating and populating the vast interiors of a voidship. These optional rules are appropriate if player characters expect to remain in possession of a single voidship for an extended period of time ( …

  • Minor Action

    During their each turn in a Firefight, characters may take one minor action for free in addition to their normal action. A minor action typically requires little effort or concentration and should not require a roll -- for example, drawing or stowing a …

  • Armors v10

    table{width:700px;border:1px solid black}. {background:#666666;color:#ffffff}. |Armor |Armor Rating |Cost |Aspects and Traits| {background:#ddd}. |Flak Armor | 1 | 1 | *Standard issue*, *Hot and Bulky* | {background:#fff}. |Specialist Flak …

  • Working Contacts

    A Contacts roll allows a character to know just the right person for the job. Making a Contacts roll typically requires making calls and putting the word out for someone willing to help. This action is not subtle, and may attract unwanted attention, …

  • Command Squad

    Because of the highly structure and effective chain of command, all Imperial Guard units gain special benefits when they are able to interact with the command hierarchy. In each firefight where an Imperial Guard commander is placed in charge of battle, …

  • Divine Realities

    The Lore and Investigate skills can be used to divine the realities to reveal useful facts about the situation. Lore reveals information secreted within the arcane histories and technical documents of the different branches within the Imperium, and even …

  • Refreshing Fate Points

    !http://i.imgur.com/MINY9VR.png! Fate Points no longer refresh at the beginning of every session. Instead, Fate Points refresh when the party takes time to relax, recover and reflect on their actions. Once per session, when the party is resting at …

  • Sisigmund von Schwaben

    After the Sergeant was ordered to shell an entire Istian city for sheltering rebels, he instead set off the ammunition dump, killing 600 guardsmen in the process. He was imprisoned for court marshal but escaped with rebel help, taking Colonel Mehmed's …

  • Ramirez Illistrad

    [[Relay to Nyx Infernus | Relay to Nyx Infernus]] Notes: Tech-marine Tellexus of the Iron Hands chapter, revered as 'Mythril'. Veteran marine with ~200 year service record, redactions near the end ~100 years ago. Experience in this sector. Petitioned …

  • Inquisitor Hadrius

    Inquisitor Hadrius and his large and varied retinue are currently investigating Nyx Infernus for signs of possible corruption by a supposed Cult of Tzeentch. His efforts thus far have been thoroughly thwarted, as if the cult anticipates his every move. …

  • Messenger Adys

    Messenger Adys was Chosen 10 months ago to oversee the construction of a land-side communications array, a project sponsored by [[Vallis Augustana|House Lorasia]]. Despite the project having completed in record time, the array has recently been subject …

  • Grandmother Cadniss

    Centuries ago, Tech Priest Edith Adniss was part of the initial Adeptus Mechanicus diplomatic delegation sent to [[Gyokus Prime]] secure their incorporation into the Empire (or Cult Mechanicus) and, more importantly, to obtain their cooperation in sharing …

  • Colonel Ibrihim Mehmed

    Mehmed is a white haired veteran of the Cadian 58th who distinguished himself during the Eye of Terror campaign against the Black Crusade. Recently promoted to colonel in exchange for forming the Istian Janissary from the ground up. Having fought as a …

  • Captain Konrad Stolz

    * Originally part of the Cadian 58th * Led a squad of Janissaries in securing Station Moraine * Recognized [[:sisigmund-von-schwaben|Sergeant Tiberius Numicius]], whom he served with as a sergeant * Has a tendency to embellish his war stories

  • Tech-Priest Thalossian

    Encountered the characters in the basement control room at [[Communications Relay Array 36]], where he seemed to be working on the array's programming. After leaving the characters with dubious omens, he manages to escape. However, he seems to have left …

  • Jennifer Flare

    !(media-item-align-right)http://i1182.photobucket.com/albums/x448/andanteinblue/Fate%2040k/N3Logosmall.png! * On site reporter for the [[Nyxian Nightly News]] (N-3). * Interested in reporting details of military-civilian skirmishes in Borer territory. …

  • Lieutenant Threse "Mouse" Mausier

    * Used to be communications and signals technician (specialist) * Promoted to lieutenant, in charge of Janissary Signals Intelligence team * Diminutive but assertive * Seems to have developed some rapport with [[:sisigmund-von-schwaben]], and then he …

  • Castian Papirius Lorasia

    * Tall, thin man with white hair, dressed in a crisp white suit, with white silk throw * probably doesn't like [[:waylon-quintillus-celeritas]] for, you know, crashing a ship and not having the courtesy to die * Seen accompanied by Lorasian household …

  • VoxJockey Granite

    Broadcasted a heroic rendition of [[:sisigmund-von-schwaben]] leading the Borer's into battle at Granite Shore. von Schwaben offered to induct him into the nascent rebels, continuing his operation from a vox-equipped Chimera, but he refused. Instead, he …

  • Survivor Riker

    Riker was a psyker from sunside Nyx Infernus, possibly with Crimson Oath affiliations, who fell in with [[:rena-stov]] and the Hillfolk briefly before becoming embroiled in the brewing civil war. He lent his services to [[:sisigmund-von-schwaben]] in the …

  • VoxJockey Shores

    * Crazy ponytail dyed with splashes of colors * Crazy driver * Has a cobbled-together rover with dysfunctional doors * [[:waylon-quintillus-celeritas|Likios the crazy man]] kept stealing her stuff, what a punk VJ Shores (not her real name) …

  • Rena Stov

    * Tall and thin woman wearing a Borer-white shawl * Red and green eyes, patches of blond and brown hair * Always seems a little nervous * Met the players at the Moot, and expressed her faction's distaste for entering into open conflict

  • Warlord Thom Kreig

    Eager to attack the guardsmen line, the Kriegs were the most enthusiastic supporters of von Schaben's rebellion. They provided two armored hauler-8's for the assault, smashing the right flank of the guardsman line before cutting into Moraine Station's …

  • Renor Sarg

    Agreed to support the characters' plan to attack Moraine Station. Organized a convoy of hauler-8's to obstruct the maglev tracks to prevent reinforcements from reaching the station. This inadvertently delays a commuter train meant to evacuate civilians …

  • Piet Somms

    * Short, portly merchant whose stature would fit right in with the Borers * Dressed in fine clothing with jingling metal bits

  • Commissar Laag

    Commissar Elrik Eumarian Laag was reassigned to oversee the Istian Janissary forces on Nyx Infernus, where upon he participated in the "Battle for the Moraine":http://www.obsidianportal.com/campaign/fate40k/adventure-log/moraine-despatch . At the climax …

  • Messenger Dimitrius

    Messenger Dimitrius is an aging messenger of the Core. Obsessed with ceremony and tradition, he is slow to speak and even slower to act. Unlike most Messenger, who often reach their calling in their early 20's, Dimitrius has been passed over numerous …

  • Techmarine Tellexus

    Tellexus was a venerable Techmarine of the "Iron Hands":http://wh40k.lexicanum.com/wiki/Iron_Hands Space Marine chapter with several centuries of loyal service to his name. However, the later years of his service record appear to have been redacted or …

  • 'General' Haronen Scipio

    "General" Haronen Scipio is a third-cousin nobility of the Familias Scipii. Sometimes described as being "wildly incompetent", he is the unwanted black sheep, secretly (and at times not so secretly) ridiculed by the family. He has been assigned to the …

  • Major Cornelius Lorasia

    Major Cornelius Lorasia was an officer in the Imperial Guard, and saw active service in several parts of the sector before being honorably discharged and promoted as an evocatus within the Lorasia Household Guard. He has been tasked to lead Lorasian …

  • Magos Talia Seleritov

    Magos Talia Seleritov is a high ranking and venerated member of the Priesthood of Mars and "Legio Cybernetica":http://wh40k.lexicanum.com/wiki/Legio_Cybernetica . Her work on cogitators, auto articulation systems, and autonomous platforms is well known …

  • Barachiel

    A Space Marine recruiting drive captured one of the dominant street gangs from the underbelly of an off-the-grid Hive world, as they often do. Of this batch, two brothers were the only ones to survive initiation and receive new names to suit their new …

  • Lady Ann Elizabeth Harcourt

    * Noble Lady of House Harcourt Wargear: * Tailored Xenomesh armor (Eldar origins) * Microplasma pulse rifle (Tau origins, carbine model) * Safari skimmer, equipped with ferroweave canopy and swing-arm mounted autocannon * [[:majestic-beagle| …

  • Aela Skar

    * bodyguard under the employ of [[:harcourt]] * functional bionic eye at the end of a deep vertical scar on left cheek * retinue of particularly pious mercenary soldiers

  • Tech-Priest Biologis Abel

    * Adept of the Magos Biologis, the branch of the Adeptus Mechanicus that studies medicine and biology * Particular interest in xenobiology * Friend and retinue of [[:harcourt]] Abel joined the [[Marine Log 350.999.M41 | expedition]] to [[Perditus …

  • Tech-Priest Cain

    * "independent" (heretek) tech-priest hired by the Dark Angel to assist with the excavation on [[Perditus Causus]] * covets lost technologies * sincere convert to the [[Logis Beyond]] * does not get along with [[:tech-priest-abel]] * has hired [[: …

  • Private Marienne Jane Winkler

    * Assigned as [[:sisigmund-von-schwaben | Sisigmund von Schwaben's]] honor guard, and to keep tabs on him, after the Battle of the Moraine. Thinks it's a pretty cool job. * Close friends with [[:jacques]], more chipper of the pair

  • Brevet-Corporal Jacques Sauer

    * Assigned as [[:sisigmund-von-schwaben | Sisigmund von Schwaben's]] honor guard, and to keep tabs on him, after the Battle of the Moraine. Hoping heroism will rub off on him. * Close friends with [[:jane]], more serious of the pair and ends up being …

  • I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.